Key Pages
- |Changes [Feb 26, 2009]
The camerabasic argument
Pye does not lapse into the style-function dichotomy but gives an indication of the variety of matters which impinge on the making of things
FUNCTION
form follows function?
- but how do you decide on what something you are designing is going to do?
arbitrarily
- does this determine or merely guide form?
it guides
- what does purely functional mean?
cheap or streamlined (usually)
Some basic points about function:
people spend unnecessary time on useful things
decoration, workmanship, surface
useful devices always do useless things
nothing ever really works
ENERGY TRANSLATION AND WORK
A useful artifact is one designed to bring about a result
This involves a translation of energy in a network or system
Design is about the regulation of these translations
This also means that thins are classified by their results, not by their form
(a chair can be used as a hammer)
REQUIREMENTS OF DESIGN
use
access
economy: this does not mean cheapness. A translation of energy exacts a cost. Most devices are supposedly cost-cutting - they do work. Economy is the search for longer levers
appearance: this must be acceptable. There is always a concession to appearance
These requirements always conflict and cannot be reconciled. So all design is a failure. the choice is made where to fail. So all design is an arbitrary choice, or rather one which has no necessity, only contingency.
TECHNIQUE
is the means of causing change in the characteristics of a material
wasting
forming
casting
constructing
You can make anything - but at a cost
So most constraints are economic
they are not about function or use:
those requirements which lead people to call a design functional are derived from the requirements of economy and not of use: a result can always be otherwise achieved, though not always at an acceptable cost
streamlining, simplicity, lack of ornament, exposure of structural members are never essential: though they do often result from economy
the electricity pylon is not more efficient than a marble column, but it is less expensive
WORKMANSHIP
is another feature of design
Much of design is in the making
and workmanship is useless work (this does not mean that it is valueless)
risk and certainty
regulated and free
precise and rough
Much of workmanship is about surface
THE IMPORTANCE OF THE AESTHETIC
Because there is an enormous latitude of choice in the making of things, perception, taste and style are important. These are about experience. There has never been design without style.